Ask the Audience: Design and deliver engaging activities using Electronic Voting Systems



Interactive voting technologies have made significant advances in recent years, this half-day workshop shows you exciting new ways to use them in any learning and teaching context.

See how easy it is to design educationally sound activities, experiment with the technology, explore the activities to suit your own context, and put them to the test, asking your workshop colleagues.

The venue provides us with Turning Point Technologies (electronic voting systems) for the activities on this workshop, however the Consultant Trainer, has a thorough expereince of a range of similar technologies.

Topics:

  • How do electronic voting systems work?
  • Pedagogic principles for using electronic voting systems
  • How can they support the Student Learner Experience?
  • How to design exciting and engaging lessons with electronic voting
  • How to design, deliver and evaluate a micro-session
  • Exploring current trends, research and case studies

By the end of the workshop participants will have:

  • Identified the pragmatics of using electronic voting systems
  • Considered the design of learning activities using electronic voting systems
  • Designed, delivered and evaluated a short session using electronic voting systems
  • Shared ideas, experiences and good practise
  • Understood the wider benefits of using electronic voting systems

Who is it for?

This half-day session is aimed at anyone interested in using voting systems in teaching and learning and would particularly suit teachers, lecturers and trainers in schools, colleges or universities. It might also be useful to staff working in Commerical or Public Sector organisations, such as Museums, Libraries and Adult and Community Learning Organisations.

Scheduled workshops

Scheduled public workshops: